No one can cheat. Not even us.
Duelist is being built so that cheating is cryptographically impossible — not just against the rules.
The problem
In a 1v1 hidden-information game, whoever knows the opponent’s board wins every time. On a traditional platform, a central server holds both boards during the entire match. Nothing proves that nobody is reading them — not an employee, not a hacker, not the operator itself.
How Duelist solves it
On Duelist, boards will never exist in the clear — anywhere. They are generated already encrypted, split into fragments distributed across multiple independent nodes on the Arcium network (secure multi-party computation / MPC), and never reassembled. When a player fires, the nodes jointly compute “hit or miss” without any single node ever seeing the full board. Nobody — not your opponent, not a hacker, not us — will be able to see the positions. This is not a promise; it’s a mathematical impossibility.
What this means for you
- Nobody can see where your ships are
- Nobody can rig the outcome of a shot
- The jackpot can’t be stolen by collusion — nobody knows their own board (randomly generated inside the MPC)
- Your funds stay in your wallet — non-custodial, we never hold them